We start with User & Technical Discovery to understand who uses learning products, their goals, and the current technical environment that supports learning. This helps us see the real problem and the constraints we must work within. We gather evidence through architecture analysis, user research, journey mapping, and blueprinting to identify pain points, constraints and opportunities across people, processes and technology. That discovery informs how the platform should be structured and what capabilities matter most to learners and administrators. From that discovery we outline a problem statement and a high-level approach, including how content, identity, payments, video and progress tracking might fit together. We test early ideas with prototypes or technical proofs to check feasibility and desirability before committing to a solution.
Public Q&A
What would a discovery phase look like for Learning Platforms projects?
Useful next steps
Use this answer as a practical starting point. Current scope, specifications, compatibility, availability, pricing, timing and next steps should be confirmed directly with Annex where they affect a decision.
Related visual examples
Learning Platforms & Digital EducationA learner engaging with a modern learning platform across laptop and phone while an administrator vi…
Learning Platform Lesson JourneyA learner moving through a modern online lesson experience with video, quiz and progress steps prese…
Learning Platform Admin ViewAn education-platform administrator reviewing lesson structures, user progress and content managemen…
